I am an illustrator, concept artist and I mostly work in the video games
I began my art career as a freelance illustrator at the age of 24.
Then a few years later, I started to inquire about video game development.
The classic painters did not affect me much, I prefer the modern digital painters.
Although my qualification is 'visual art teacher', I had been working as freelance graphic artist for several years and as professional game developer for 4 years. I love these professions!
Despite of my previous Art studies, I still try to improve my skills daily
Illustrator · Concept artist · Game artist · Graphic designer · Lead artist
Clients & Projects
2015: Play'n GO (Hungary)
2016: unannounced project [graphic artist]
2015: Cloud Quest [graphic artist]
2015: ZEN Studios Ltd. (Hungary)
2015: Pinball FX 2 [UI artist]
2011-2014: Invictus Games Ltd. (Hungary)
2014: Tap 'n' Slash [lead artist, level assets, UI artist]
2014: Jewel Fight: Heroes of the Legend [lead artist, designer, UI artist]
2013: Ridge Racer: Slipstream [texture artist]
2012: Race of Champions Word [UI artist, texture artist]
2012: Race of Champions [texture artist]
2011: Mist Bouncer [graphic artist]
2011: 4x4 Jam HD [texture artist]
2011: Heat Online [texture artist]
+ 3 pieces of unnamed mobile game project [concept artist, texture artist]
2009-2011: Freelance graphic artist
2015: Puppetworks (Hungary)
2013: PlayOn Hungary (Hungary)
2012: Rawen Group Hungary
2012: LFG.hu (Hungary)
2012: Lahindra Epico (Spain)
2010: Global Virtual Studios (Hawaii)
2010: FlynnFilms (UK)
2010: Vexillum (Italy)
2010: Wunderkin.com (US)
2010: Most Wanted Entertainment (Hungary)
2010: Ignis Ltd. (Hungary)
2010: 3D MagicBox Ltd. (Hungary)
2010: Novyon Events Bt. (Hungary)
2010: Trimax Ltd. (Hungary)
2010: Card Kingdom (US)
2009: Edition Dagda (France)
and so many private customer...